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| Meet the Robinsons (Wii) | 
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| From: Disney Interactive Category: Video Games
List Price: £19.99 Buy New: £9.25 You Save: £10.74 (54%)
Buy New/Used from £9.00
Avg. Customer Rating:   (2 reviews) Sales Rank: 8660
Platform: Nintendo Wii Media: Video Game Shipping Weight (lbs): 0.3 Dimensions (in): 7.7 x 5.4 x 0.6
MPN: RVL P RRSP EAN: 8717418123000 ASIN: B000INWSUO
Release Date: March 30, 2007 Availability: Usually dispatched within 1-2 business days
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| Editorial Reviews:
Product Description What if you could change the past? What if you could control the future? What if time was on your side?
Amazon.co.uk Preview There?s a CGI Disney movie in town and that can mean only one thing: the imminent arrival of an official video game tie-in. The movie is based on the book A Day with Wilbur Robinson by William Joyce, which involves young orphan Lewis being whisked into the future to meet a rather odd family called? well you can probably guess. Unlike many other movie licenses both film and game have been worked on simultaneously, with the game expanding on the movie?s story rather than just retelling it.The game is being developed by Avalanche Softwre, who did the Tak series and Disney?s own Chicken Little, which was one of the better (or least worst) tie-ins of recent years. Since the movie is filled with time travel paradoxes the game aims to fill in the untold stories and shockingly isn?t a platform game ? at least not primarily anyway. There is plenty of action though as you fight robots and use gadgets like the disassembler, the chargeball glove, scanner, havoc gloves and levitator. Wilbur can upgrade both his gadgets and himself as he makes progress in the game, allowing you to choose whether you rely more on straight action or your wits. Further variety is added by some Super Monkey Ball style levels where you have to roll Wilbur around in a giant force field ball and some retro looking side-scrolling levels. It?s not a game likely to appeal to anyone that hasn?t seen the movie but with a bit of luck it won?t be a complete rip-off for those that have and just want relive the experience at home. HARRISON DENT
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| Customer Reviews:
  Yet another movie game failure December 5, 2007 1 out of 1 found this review helpful
This game is one of the worst i've seen on the Wii, no textures no lighting effects and pretty much bad graphics, the sound is bad too. The camera control is the worst i've seen on any game, you move the remote to move the camera position and when you need it most (running from attacking enemies and various other pitfalls the camera lets you down badly. You cannot jump you run off ledges to auto jump and with the dodgy camera end up missing ledges. Auto aiming never aims at what you want and always locks on to other objects and enemies, there is no special motion gestures on this game just simple press button control. The gameplay is bland and has you completing mundane tasks in order to reach your goal. We know what to expect when a movie licensed game comes out and this is no different, although most places have this title fairly cheap, i suggest you skip this game and save your hard earned money on a better title.
  Exactly what you'd expect. March 31, 2007 11 out of 13 found this review helpful
When it comes to licensed games based on popular movies,we all know pretty much what to expect. The game will borrow from its license and offer the licensed characters in a tried and true gameplay design (usually a Platform game!) So it should go without saying that while 'Meet the Robinsons' is a decent enough attempt at the "movie-tie-in-game", there isn't anything that's really going to blow players away. However it should be noted that the game brings forth a decent blend of 3D platforming and adventure elements and is inspired well from the film, and borrows well from some of gaming's core designs.
In 'Meet the Robinsons' players embark on an alternate quest from the main movie. Playing as Wilbur Robinson - a headstrong future child from light-years beyond - the game takes players through an alternate story from the film. (In the movie, Wilbur acts as a supporting character, but designers opted to give him the star treatment in the game) Even though the story is essentially just a setup for labyrinth-based action (think of a kid-friendly Zelda adventure) the game's presentation has definitely taken notes from the franchise, as the game's menu interface, character performances, voices, events, and attitude is all within the Robinson theme.
When it comes to the main gameplay, it's pretty formulaic, though what's there still feels fine. It's a pretty solid compilation of everything you'd expect in a third-person adventure. Dungeons are made up of basic object-moving puzzles or platforming mazes, and each one is filled with area-specific baddies and bosses. The game adds diversity by including a blueprint/invention system, which allows players to build new items throughout the adventure, and it does work to add some depth to the otherwise formulaic design.
Meet the Robinsons is - quite simply - a movie/game. The gameplay is basic, but it takes inspiration from better titles out there, and it all works well. The license is the primary focus of the title (obviously), so you'll spend just as much time living in the world, interacting with the characters, and watching movie-inspired cuts-scenes as you will engaged in the gameplay, but that's part of what makes it work. It has the overall look of the film, the original voice actors make an appearance, and as an extension to the movie it's a fine choice for younger gamers or families. There's no true Wii functionality added in, and there's very little true innovation in the design, but a mix of entertaining gadgets keeps the experience from becoming mundane. All in all Meet the Robinsons is a solid effort, lacking some of the overall polish of games with a higher budget and longer development time, but it fulfills its goal of tying the film world to an interactive medium; an exact definition to what I consider a 3 star game.
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